Thursday, April 28, 2011

PSN Outage

You may have heard about Sony's PlayStation Network has been compromised. On their official blog, heres what they wrote: "We're aware certain functions of PlayStation Network are down...We will report back here as soon as we can with more information." That, followed by this ironic line: "Thank you for your patience."
Its been almost a week since the PlayStation Network's outage. Although offline functions work fine - users can still play single-player games, watch DVDs and Blu-ray discs, and access stored media - anything else that required connecting to the cloud remains offline for an indefinite period...
What is the PlayStation Network?
Sony's PSN is its online network that connects the PlayStation 3 to the Internet, and to Sony's cloud services. PS3 owners can use the PSN to download new games and demos, buy and rent movies from the PlayStation Store, and tap into Sony's Qirocity cloud-music service.
But the real appeal of the PSN is its ability to facilitate multiplayer games. With no access, you can play the single-player mode of a game like SOCOM 4 just fine—but if you're in the mood to hop online and frag some friends, you're out of luck. You'll need to wait until Sony reinstates the network.
How long will the PlayStation Network (PSN) be down?
Could be days, weeks, maybe months...
Has the PSN been hacked?
Yes. Sony referred to one of the reasons for the outage as an "external intrusion," meaning that a group tapped into the network. The hack didn't actually take down the PSN, though -Sony turned it off, as well as Qriocity.
Is my data safe?
No. This question was up in the air until Tuesday, when Sony released a warning and an email to customers warning that it believed that the hack had exposed customer details, including credit-card information.
This is what Sony has to say:
"Although we are still investigating the details of this incident, we believe that an unauthorized person has obtained the following information that you provided: name, address (city, state, zip), country, email address, birthdate, PlayStation Network/Qriocity password and login, and handle/PSN online ID. It is also possible that your profile data, including purchase history and billing address (city, state, zip), and your PlayStation Network/Qriocity password security answers may have been obtained. If you have authorized a sub-account for your dependent, the same data with respect to your dependent may have been obtained. While there is no evidence at this time that credit card data was taken, we cannot rule out the possibility. If you have provided your credit card data through PlayStation Network or Qriocity, out of an abundance of caution we are advising you that your credit card number (excluding security code) and expiration date may have been obtained."
Sony also warned that the compromised information might be used by the hackers themselves or sold to a third party, and that users should be wary. "Sony will not contact you in any way, including by email, asking for your credit card number, social security number or other personally identifiable information," Sony said. "If you are asked for this information, you can be confident Sony is not the entity asking."
And, of course, there's the statement issued on April 23: "Our efforts to resolve this matter involve rebuilding our system to further strengthen our network infrastructure. Though this task is time-consuming, we decided it was worth the time necessary to provide the system with additional security."
Here's the really unsettling part: when Sony launched its "Sony Tablets" on Monday night in Japan, Sony's top executives didn't even address the issue. Yes, there was the possibility that the PSN outage would become the story, but Sony should have understood that ignoring the issue just prompts more suspicion.
You never really answered the question: How long can we expect the PSN to be down?
Sony addressed the issue in its latest blog update. "We have a clear path to have PlayStation Network and Qriocity systems back online, and expect to restore some services within a week." What services are these? Quirocity? The PSN? We think Sony intends to bring back the PSN within a week, but we can't be sure.
If Sony is truly "rebuilding its system," that means new code is being written and tested. What we don't know is the extent of the rebuilding. Does Sony feel that its back-end database servers are vulnerable or were attacked? What about its network infrastructure? Was there a man-in-the-middle attack that stole network passwords? Some have speculated that custom firmware somehow contributed to taking down the system.
Sony issued its rebuilding statement on April 23. Again, it's impossible to say with certainty how long the PSN could be out. At a guess, however, we would say that Sony's PSN should be down about five to eight days after its statement, or anywhere from April 28 until May 1 or 2. We'd say that Sony is shooting for the PSN to be out less than a week, but is leaving itself some wiggle room.
Will Sony issue credits or free games?
Possibly. Since the PSN is a free network, most users haven't been hit in the pocketbook by the outage. That's not true for those that have subscribed to the PlayStation Plus service, however.
Sony's outage also hit as the company was heavily promoting multiplayer-capable games like SOCOM 4, Portal 2, and others.
We could see Sony offer some free DLC for some of the affected multiplayer games, or the option for a credit at the PlayStation Store. The PlayStation Plus service is $17.99 for three months - a month's credit seems to be a logical solution, plus some additional downloads and other goodies for these, Sony's most devoted customers.
Will there be any long-term effects?
Possibly. Microsoft weathered a series of rolling outages during the 2008 holiday season, and customers still remember. But nothing erases a series of bad memories like a good online fragfest.

Tuesday, April 26, 2011

Razer Ferox




Razer Ferox
Mobile Gaming & Music Speakers
Overview
In this edition of Gang Gamer Grean: Razer Review, Thailand, we are going to be reviewing the Razer Ferox.
Pros
- 360o directional sound
- Good sound clarity and excellent bass (for its size)
- Extremely high build quality
Cons
- Cable is too short
Ferox Review
The Razer Ferox is perhaps the most anticipated buy for me in the first quarter of 2011, to some extend, me and some of my friends had to just go get us each of these babies right after we finished our exams, like immediately after the exam! It was a long journey downtown to a IT-specialized shopping mall in a small compact car that housed six people, half of which are well-prepared to splash some cash on the almighty Razer Ferox (Feroxes, Feroxii, Feroxzi?), including me of course. Anyway below is the actual review.
     
Straight out of the box, there is this well-crafted carrying case, unzipping it to obtain the speakers, the size is expectingly very small. But do not underestimate them, they are really powerful, well, for its size, TOTALLY.
     
The 360o sound is really a marketing scheme, it does produce 360o sound thanks to its design, but really? half of the sound direction is undirected and wasted away, but it is still fair quality  for gaming, even more good for turning your laptop or mp4 player into a jukebox, in the kitchen? at a party? on the beach? ANY PLACE ANYWHERE.
     
The expanded resonance, triggered when pushing on the top gives a nice to how the speaker turns on and off, it would be shameful if there was a button to turn the speakers on and off.
    
The sound is exceptional, to my surprise, it delivers very rich acoustic sound, the bass is just a bit disappointing but, hey, this is no Mako or  2.1 speakers, so its understandable.
     
The blue LED light glowing from the bottom goes on and off when charging, otherwise stays on for most of the time, but it is sad that there is no option to turn the light off.
     
With the price tag considerably low, pairing 2 pairs or more of the Ferox is recommended, I myself, is currently using 2 pairs of Ferox with my old Phillips 2.1 speakers to produce a 6.1 sound system setup, powered that with the Creative's Sound Blaster Audigy sound card and it sync together perfectly.
     
The only downfall to this superb speakers is its cable, it is too short for desktop setup, even too short for laptop, you will need to out-stretch the cable to place the speakers in a suitable left and right side positions. The speakers uses the mini-USB slots, with the USB and audio plug to charge and play the speakers, or only the audio plug just for play. Battery life is around 8 hours.
     
Reviewing speakers are hard, you just need to hear it for yourself, all I can say is the Razer Ferox is the best of its kind, highly recommended.     
First Hour Hand-on Review
5th minute: Nice carrying case
9th minute: The speakers are so tiny and lightweight, kawaii, LOL
15th minute: Loving the glowing LED light
19th minute: wait, NO turning it off option? Goddamn!
25th minute: Finally got the my 6.1 sound system set up and good to go, the Feroxes are powerful on its on, but a bass boost from a 2.1 speakers make the sound even more awesome.
36th minute and onward: Listening to music
Technical Specifications
- Frequency Response: 150Hz-20KHz
Drivers: 30mm neodymium magnets
- Up to 12 hours playback time
- LED battery status indicator
- Battery voltage/capacity: 470mAh
- 3.5mm audio jack & USB
- Loudspeaker Output: 2 x 3W
- Carrying case included
- Approximate size: 70 mm (length) x 70mm (width) x 53 - 64 mm (height)
Unboxing Video
Gallery
Ratings (out of 10)
Build Quality - superb build quality, if perfect is what you are looking for, this is it
10.0
Ease of Use - the short cable is a let down, but these speakers are very easy to set up
9.0
Features - the only thing that keeps these speakers from scoring 10.0 in this department is the lack of basic features such as turning the light on/off, no software for PC usage.
9.5
Performance - the sound is very good for its size
10.0
Value - powerful mobile speakers for the right price
10.0
Overall - Supreme
9.7

Razer Arctosa





Razer Arctosa
Essential Gaming Keyboard
Overview
In this edition of Gang Gamer Grean: Razer Review, Thailand, we are going to be reviewing the Razer Arctosa.
Pros
- Wrist rest can be removed
- Fully-programmable keys
- Windows key can be turned on/off
Cons
- No back-lighting
- Media buttons are not responsive
- Very bright caps/scroll/num lights
Arctosa Review
Technically speaking the Razer Arctosa is much like the Lycosa, prehaps a very close relatives. There is only a few differences separating them from being called the same name.


Much like the Lycosa, the size is small, even smaller when taking the wirst rest off. The keyboard is lightweight, no hustle when taking it to use somewhere, a friends house? Maybe, just slip it into a backpack.


Like its relative, the Razer Lycosa, this model lets users program any key to serve as a quick-access macro. ANY keys. Creating and modifying them is zero hassle, thanks to well-designed software. It’s also highly flexible, allowing for 10 different profiles. Changing the profiles you set is a breeze here, too. A quick press of the Razer Logo button then a tap of one of the F1-F10 keys, you’re done. You use that same Media Control Panel for, well, media control.


“HyperResponse Technology” may be silly marketing buzzwords, but they actually have a valid meaning in this case. The keys have a very functional, tactile feel in part due to their low profile. The hyper-responsiveness also extends to speed. Razer created 1000Hz Ultrapolling (granted, another marketing buzzword) that makes the system respond lightning quick to a pressed key. You couldn’t sense those individual tiny 1 ms actions, but they do add up when you’re playing at top speed. For skilled gamers, that’s a real advantage.


Unlike its big brother, the Lycosa, there’s no backlighting feature. For those who enjoy playing in the dark, or just like the cool factor of a lit-up keyboard, that will be a disappointment. The black lettering on black keys doesn’t help, either. Others will appreciate the lower price that results from leaving that feature off.


The Razer Arctosa is not the company’s top of the line gaming keyboard; it wasn’t intended to be. But at this price, you wouldn’t expect it to be. Nevertheless it does have some great features.
First Hour Hand-on Review
4th minute: Rubbing my hands on the keyboard glossy surface
5th minute: Reminding myself not to rub the keyboard ever again, very smudgy
24th minute: Wonder how bad it would be to get the black keys edition
37th minute: Multimedia keys panel is a let-down
49th minute: The Arctosa gives the minimum of game-play helpfulness, but it is better than a no-namer cheap keyboard
Technical Specifications
Fully-programmable keys with macro capabilities
- Selective anti-ghosting for WASD gaming cluster
- Slim keycap structure with Hyperesponse technology
- Easy access media keys
- Gaming mode option for deactivation of the Windows key
- 10 customizable software profiles with on-the-fly switching
- 1000Hz Ultrapolling / 1ms response time
- Detachable wrist rest
-Approximate size:
     470mm (length) x 165mm (width) x 24mm (height) - without wrist rest
     470mm (length) x 222mm (width) x 24mm (height) - with wrist rest
Unboxing Video
Gallery
Ratings (out of 10)
Build Quality - while it is lightweight, non-rectangular design, that and all, but it does look very plasticly ugly
6.5
Ease of Use - the wrist rest provides additional comfort, multimedia keys are easy to access
8.0
Features - very little to offer, but understandable for the price
 
7.0
Performance - minor issues with ghosting and unresponsiveness of certain keystrokes 
8.0
Value - one of the best for a gaming keyboard of its price range
8.5
Overall - Great
7.6
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